Hi, I just wanted to raise a theoretical topic about Close Quarter Battle (CQB), what it should/does mean, and how we may possibly be going away from the military side of it towards a more "SWAT" perspective. I realize that by doing this I am playing devils advocate; not only would I like to start a little debate, but I have also observed how we seem to be evolving and I am not sure we are not losing some of our warfighting skills, not in all cases, but perhaps in some. To me, CQB means "close quarter battle". Throughout my service, and as a trainer, this was not exclusive to buildings or urban terrain. Close quarter battle is just that, enemy at close range. CQB could be trained in a MOUT/FIBUA environment or it could be trained in a "jungle lane" environment, in the trees. This also raises an issue that I feel is related but slightly separate, and that was about the intemingling of SWAT techniques with military techniques, by which I mean that SWAT operations are not the same as the military ones. A permissive environment (SWAT typical) is not the same as a non-permissive environment (MIL typical). Now, there is an overlap here between LEO and military perspectives. Some people see CQB in terms of SWAT raids, others on more of the military side see it as, for example, fighting in an urban environment, or fighting in the rocks on a mountainside, or in the trees in the jungle, or the green zone in Helmand. Now, I will make sure I am in cover before I say this: I believe that there has been too much crossover between SWAT techniques and MOUT tecniques, and this is due to the nature of operations on OEF/OIF where a lot of the operations have been about raids onto buildings and the capture or killing of targets. This has led to military MOUT type training that closely mirrors SWAT type raids. I think that we all want to train to be our best, but there are elements of this where we are disappearing down a rabbit hole of SWATness (no criticism of SWAT, these guys are excellent at what they do, in their sphere). Now, there are times, such as SOF raids to capture/kill etc, where we want to be more like SWAT in our techniques, but let's not forget that in the military sense, we still have to remember how to fight, not arrest or capture, in high intensity urban combat environments. For military fighting in built up areas, unless you are on a dawn capture raid, MOUT/FIBUA techniques should be different. As an example, "stacking" too many perosnnel too close together before making entry through a door and flooding a room? Great for a raid, not so great for an urban fight. Some of many reasons: You are concentrating too close together, you need to spread out, and you need to break into security/fire support groups, link men, assault teams (I prefer two men) spread out and not enter via a door. You will likely be moving from one building to another, under fire and covered by fire support groups. You will be making an explosive or mechnical breach preferably into an upper floor, using roofs or ladders, or maybe vehicles....enough there.... Which I think points out what I am saying, that SWAT techniques are very useful to some types of military entry operations but should not be confused as the whole game: there is a danger here of becoming "too SWAT" because you may be mainly involved in urban capture/kill operations, and forgetting the demands of high intensity urban fighting. So, I just went to Wikpedia and looked up CQB/CQC. Here is a quote from Wikipedia: "Close quarters combat (CQC) or close quarters battle (CQB) is a type of fighting in which (usually) small units engage the enemy with personal weapons at very short range, potentially to the point of hand-to-hand combat or fighting with hand weapons such as swords or knives. In the typical CQC scenario, the attackers try a very fast, violent takeover of a vehicle or structure controlled by the defenders, who usually have no easy way to withdraw. Because enemies, hostages/civilians, and fellow operators can be closely intermingled, CQC demands a rapid assault and a precise application of lethal force. The operators need great proficiency with their weapons, but also the ability to make split-second decisions in order to avoid or limit friendly casualties. CQC is defined as a short-duration, high-intensity conflict, characterized by sudden violence at close range." "Criminals sometimes use CQC techniques, such as in an armed robbery or jailbreak, but most of the terminology comes from training used to prepare soldiers, police, and other authorities. Therefore, much CQC material is written from the perspective of the authorities who must break into the stronghold where the opposing force (OPFOR) has barricaded itself." "Although there is considerable overlap, CQC is not synonymous with urban warfare, now sometimes known by the military acronyms MOUT (military operations in urban terrain), FIBUA (fighting in built-up areas) or OBUA (Operations in Built Up Areas) in the West. Urban warfare is a much larger field, including logistics and the role of crew-served weapons like heavy machine guns, mortars, and mounted grenade launchers, as well as artillery, armor, and air support. In CQC, the emphasis is on small infantry units using light, compact weapons that one man can carry and use easily in tight spaces, such as carbines, submachine guns, shotguns, pistols, and knives. As such, CQC is a tactical concept that forms a part of the strategic concept of urban warfare, but not every instance of CQC is necessarily enveloped by urban warfare—for example, jungle and guerrilla warfare are potential stages for CQC." In summary: my point is that I don't believe CQB is simply purely an urban or even building related activity. It includes those operations, but is not exclusive to them. In the "chat" that I see going around, and due to peoples experience on contemporary operations, I think CQB is becoming synonymous with urban in many peoples minds. I have done CQB in the jungle, and even with "jungle lanes" on live firng ranges back home. Usually called close quarter battle and sometimes involving training individual and pairs fire and movement down a jungle lane.